Maya/Redshift/Substance Painter Workflow YouTube


How to render Substance Painter Project in Redshift or Arnold

Substance Painter to Redshift Workflow. Thanks for this tutorial! Just a couple of notes, the normal map node is deprecated atm, you can put a normal map into a bitmap file node set to raw and then put the output into the input of a RedshiftBumpMap node, it gives you more control over mip mapping and other things :D. Plus another thing to note.


ART 185/285 Exporting Textures from Substance Painter to Cinema 4D Redshift YouTube

Here's a process overview where I create and texture this plant render from beginning to end. The plant is hand painted with Substance Painter and the geomet.


Redshift + Substance Painterワークフロー Born Digital サポート

In this tutorial, I'll show you the right way to precisely get your Substance Painter materials into Redshift for Maya and looking correct


Substance Painter to Redshift for Cinema 4D Cinema 4d, Cinema, Substance painter

Feb 22, 2023 Hi There I work with C4D and Redshift for years now. I just started Substance Painter and I know how to export texture into png for using them in Redshift Textures by linking every png into the correct channel.


Need Help! Substance Painter to Redshift for Maya workflow — polycount

Substance painter to Cinema4D and Redshift workflow question Hello, I'm learning to use substance painter for texture creation as in my opinion it is a very powerful software for texturing but i have some trouble to render in cinema 4D using Redshift render.


Substance Painter LiveLink Experiments by Alex Maltsev using Maxon's Cinema4d & Redshift 3d

Last updated on May 17, 2023 Redshift The Redshift material in version 2.5.43 supports the metallic workflow. For rendering with Redshift, you can use maps exported from Substance Painter or the Substance plugin in Maya. Substance Painter 2020.1 (6.1.0) ships with the Redshift ( rsMaterial) Output template as well a legacy output for Redshift 3.


Maya/Redshift/Substance Painter Workflow YouTube

Substance can certainly export roughness maps, Redshift uses roughness maps, that's support right there. 4. tylerbay3d. • 4 yr. ago. Hey there - you might want to check out my latest course, shading techniques II which goes over many topics which relate to Houdini, substance, and redshift. You can find it at www.cgforge.com.


Redshift for Maya Substance Painter Allegorithmic Documentation

Substance Painter to Redshift. Full process description in the link. artstation.com Open Add a Comment Be the first to comment Nobody's responded to this post yet. Add your thoughts and get the conversation going. 8.9K subscribers in the RedshiftRenderer community. Redshift is the world's first fully GPU-accelerated, biased renderer.


Substance Painter Look Development ( part 2 ) ( Redshift / Houdini ) YouTube

10.7K subscribers Subscribe Subscribed 21K views 3 years ago In this video we add subsurface scattering to a leaf asset giving it more life and realism. We create a SSS map using both procedural.


Substance Painter + Redshift + Cinema 4D Создание материала в Substance Painter для Redshift

Redshift - Substance Painter. Substance Painter 2020.1 (6.1.0) supports Redshift Output Templates for metallic/roughness (rsMaterial). You can simply export using the Redshift template to produce textures that are compatible with Redshift materials.


Need Help! Substance Painter to Redshift for Maya workflow — polycount

FedkaOfficial New Here , Feb 13, 2022 Hello, I'm using Substance Painter 7.4.1 and Redshift 3.0.65 in Cinema 4D. For color management I'm using ACES config 1.2 for OpenColorIO. And my textures look absolutely different in SP and RS. Seems like something is wrong with Color and Roughness textures. Because the object looks darker and glossier.


Using Textures from Substance Designer and Substance Painter with Redshift YouTube

The export from Substance went well, thank you! When I plug the opacity texture into the overall opacity of the material, nothing seems to happen. Adjusting the color offset seems to render everything totally transparent, including any opaque textures behind the material in question.


Substance Painter + Megascans + Redshift r/Cinema4D

Christophe runs through the process using both Redshift and Arnold render engines for Maya. The tutorial shows two methods for bringing things over: a manual one, and one that uses Substance Painter Live Link, a third-party tool by Xolotl Studio. Live Link works with multiple DCC's including Marmoset, Cinema 4D, 3ds Max, Maya, Modo, Blender.


Using Substance Painter With Redshift + Cinema 4D CG TUTORIAL

Getting Started Using Substance Painter & Cinema 4D - YouTube 0:00 / 28:23 👀 SAVE $100 OFF MY CINEMA 4D COURSES WITH CODE EYEDESYN100.


ArtStation Human Skull Ready to Render Cinema 4D + Redshift + Blender + Substance Painter

I've sort of neglected the whole texturing process for the majority of the time I've been doing 3D animation. I recently started using substance painter, and my general workflow involves Maya, using Redshift renderer. I painted this chair for a uni project, and exported all of the textures. I then tried to apply them to my mesh in Maya.


PBR workflow Redshift Maya/Substance Painter YouTube

[ #SubstancePainter #Redshift #Cinema4D #Materials #Texturing #Rendering #Photorealistic #Tutorial ] In this short tutorial, Motionworks demonstrate his workflow for exporting textures from Substance Painter and importing them into Cinema 4D via Redshift. >> See Also: How to use Substances in Cinema 4D